Ocarina of time pc

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While Nintendo took legal action against those who used the decompiled Super Mario 64 code to create mods and post them online, this kind of reverse-engineering project is perfectly legal because the project recreates the original code from scratch in modern coding languages (in this case, C) without using any of the original copyrighted assets.

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The Zelda Reverse Engineering Team (ZRET) has been working on the project for over 18 months, and the team now claims the venture is 91% finished. Remember the efforts to reverse-engineer Super Mario 64 a while back, which resulted in unofficial ports to systems like the Dreamcast and PS2? Well, a similar project is underway to decompile The Legend of Zelda: Ocarina of Time’s game code, and it's almost finished.