The stanley parable

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We’d worked together online for two years, handing each other files via DropBox. We first met face-to-face a month after the game released. Wreden was based in Australia Pugh in the UK. The duo worked remotely on the game for the duration of its development. At the time I was looking to start working on something, so I emailed Davey and at five in the morning, after a lengthy conversation, we decided to start working together.” I played the mod version of The Stanley Parable at one in the morning after Notch tweeted about it,” he says. And when he played Half Life 2 mod The Stanley Parable, he saw his chance. I made levels for me and my friends to play online in Team Fortress 2, or custom campaigns for Left 4 Dead and puzzles for Portal.”Īll this did was hone Pugh’s desire to work on a full project. I spent five years modding Valve games before I work on The Stanley Parable,” he tells MCV.